I’ve been comparing a number of games lately to prepare for an assignment and thought I’d share the questionnaire I’ve been using.

Most of the questions are intentionally a bit broad but that’s because they are essay questions.

  • What is the feeling it tries to convey?
  • How does it try to convey that feeling?
  • Where does the game excel?
  • Where does the game cut corners without it being very apparent?
  • Where does the game fail?
  • What other improvements could be made whose absence isn’t a failure?
  • What makes this game unique?
  • What challenges is the game struggling with?
  • Where does the game innovate?
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